Sean & Bailey page 138
25th Jul 2017
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Sean & Bailey page 138

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Average Rating: 5
Number of people who have voted: 3
Author Notes:
25th Jul 2017, 10:16 AM

I totally didn't draw this around the time Dragon Ball FighterZ was announced.

Comments:
25th Jul 2017, 2:54 PM

I'm not that satisfied with how the fight result was called.
In cage fighting the victor breaks or is pulled of by the ref before the result is announced. The result is set by an apparent KO regardless of how quick they get up or claim they were faking.
She took a fall and lost then restarted fighting before the result was announced. She still lost.

The alternative is not calling the end of match until someone drowning has been unconscious for five minutes and is probably dead. Atleast then they can be satisfied she isn't faking.

25th Jul 2017, 3:17 PM

Right. When I wrote/drew that whole scene I didn't realize it would become something controversial. I simply saw it as mindgames, with Libra lulled into a false sense of security. These fights aren't just about physical skill; if you can outsmart your opponent that's valid too.

At least the tournament isn't about prize money or anything, it's mostly just a bunch of kids flailing at each other for sport with no serious consequences, apart from maybe their pride taking a hit.

But I do respect anyone who says they don't like it, that's perfectly okay. Lessons have been learned on my part.

26th Jul 2017, 3:16 AM

Usually in these sorts of tournaments (at least in fiction) the ref does a 10-count.

So ideally, Phil would have started counting once it looked like Bailey was unconscious, and either Bailey would have stopped faking before the count was done, or she would have lost. And in the case of the first, it's perfectly reasonable to expect Libra to not turn her back until the match is called.

26th Jul 2017, 10:19 AM

There's no 10-count in this tournament; if a contestant is confirmed to be knocked out, they lose right away.

One thing that could've tipped Libra off is that Bailey "passed out" rather quick - she was only in that water bubble for a minute or so.

28th Jul 2017, 7:05 PM

Maybe it is judged also by how clever the combatant is?
In a real combat situation, it would cost her, her life, letting the opponent fake it like that. You have to confirm whether you really won or not.
Although I do not remember that in the rules or such.

28th Jul 2017, 8:39 PM

There's nothing about it in the rules, but the rules aren't all that set-in-stone anyway. I also keep contradicting or bending them <_<

True, in a real situation outsmarting/tricking an enemy can save your life. Though a real enemy would also simply have let Bailey drown.

26th Jul 2017, 5:13 PM

I actually laughed out-loud when I saw and read panels 5-7. XD
Sometimes the dialogue is better than the action!

26th Jul 2017, 7:40 PM

I often prefer dialogue to action! Characters punching/shooting/slashing at each other can get old quick, but dialogue that reveals stuff about the plot or characters' motivations/dreams/fears, that's what excites me.

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